- 7 Things Every Designer Needs to Know about Accessibility [Salesforce UX – Apr 15, 2015] – On the surface it may seem that placing these limits on your use of components, hover states, and visual design limit your creativity. If anything, these guidelines will push the limits of your creativity as you find visually pleasing designs that enable the success of a wider set of users.
With the right focus, you will find that any design challenge can be met in a way that meets the needs of your executives, marketing team, Dribbble followers and all of your users, including those with disabilities.
- Concerning Fidelity in Design [UX Booth – Jun 29, 2010] – With all of these different methods to choose from, should you be sketching, wireframing, mocking-up, or prototyping? The answer, simply put, is yes you should.
Design methods are not mutually exclusive. Rather, each method exists on a continuum of fidelity, ranging from low fidelity sketches to high fidelity HTML prototypes. Each method is well-suited for a particular phase of the design process, with one level of fidelity often leading into the next.
- Deconstructing Fidelity [UX Magazine – Mar 10, 2015] – Fidelity is the degree of exactness to which a model reproduces the real thing. How much fidelity is enough? The greater the fidelity, the more likely it is that someone will understand your design intent. The more real something looks and feels, the more likely it is that you’ll receive actionable feedback to validate your design or inform your next iteration. Theoretically, one could gradually increase the fidelity of a model until it’s indistinguishable from the actual product. However, that’s not a practical approach in most situations.
- The Rise of User Experience Leadership – Business Embraces Design [UserZoom – Apr 14, 2016] – As UX design leaders we must be poised to drive a design culture transformation within our organizations. We should be assertive in our interaction with other business leaders and create trusting partnerships that drive results. We will earn and maintain a seat at the leadership table when we speak the business language and demonstrate the strategic importance of UX design in the success of the organization.
- Robby Leonardi Interactive Resume – Now that's a creative resume!
- Create a UX Measurement Plan [MeasuringU – Apr 26, 2016] – Whether you’re introducing how to measure user experience to an organization or trying to advance the maturity of your UX practice, you need a plan for measuring and improving the user experience.
Before you can implement any plan, you have to be sure you know who your users are. Perfectly executing the right plan on the wrong set of users is a recipe for disaster.
With a good idea about who your users are and how to collect data from them, here’s a high-level plan to start measuring and then improving the user experience.
- 7 Things Every Designer Needs to Know about Accessibility [Salesforce UX – Apr 15, 2016]
- Minimum viable product (MVP). What is it and why should you care? [Boagsworld – Apr 19, 2016]
- How Drawing Can Help Improve Your Memory, According to Research [Lifehacker – Apr 25, 2016]
- 5 Storytelling Lessons From Superhero Stories [Slideshare – Apr 26, 2016]
Links for 2016-05-05
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